![]() ![]() Nuclear Throne also features online leaderboards as well as daily and weekly challenges similar to what you'd find in Spelunky. I prefer to play games that I can pick up and play for as little as 10 minutes, and for that reason, Nuclear Throne is really great. What I enjoy most about Nuclear Throne is that the gameplay is deep enough to be engaging, but the story is simple enough that I can push "start" and be playing immediately. Truth told, I've already put more time into Nuclear Throne over the past 3 days than I've put into Borderlands 2 over the past two years. I think it's deliciously frustrating and it keeps me coming back for more. If you like challenges, you'll enjoy this a lot. Read that again: the gameplay is very difficult. In the spirit of the wave of retro-inspired games we've seen in the past few years, the graphics are simple but the gameplay is quite difficult. The action is quite satisfying, but I also find it to be quite challenging. There's a variety of hand-held weapons, too, which can be used like baseball bats to hit projectiles back to the source. The blade gun, for example, fires a round razor blade that bounces off the walls to keep cutting target after target. Cross-bows shoot bolts that stab into their targets and stay there (which is fun to watch when I'm fighting a boss that has at least four bolts sticking out of it at different angles.) I haven't encountered all the weapons, but many of them make use of real-ish physics to bounce around the stage. There's an entertaining variety of weapons which are fun to use. The controls are quite responsive and I never felt like I was struggling to play the game. Exploding barrels, cars, and other items in the environment can also help you widen corridors. Don't like your map? If you pick up a grenade launcher, then knock down walls as you see fit. Unlike something you might play on a Sega Genesis, though, Nuclear Throne features fully-destroyable levels. In this way, it's more like Spelunky than Binding of Isaac, and for me it works very well. ![]() The gameplay might also remind you of Binding of Isaac, but Nuclear Throne puts more emphasis on patience and strategy than praying for lucky drops or a favorable map. The graphics are simple, and the controls aren't complex, but the gameplay is absolutely solid. Nuclear Throne is a top-down shooter that might remind you of Hotline Miami or even Binding of Isaac. Nuclear Throne's gameplay works very well with procedural level design and the sense of discovering something new every time I play is delightful. I'm a big fan of procedural level design because - when it's done well - it makes for near unlimited replayability. I'm a big I bought Nuclear Throne primarily because I had a great gaming experience with Vlambeer's Luftrausers, and I wasn't disappointed. All these things and more you could do if only you were good at this game.I bought Nuclear Throne primarily because I had a great gaming experience with Vlambeer's Luftrausers, and I wasn't disappointed. ![]() Find secret vaults with game-changing crowns, discover rare overpowered weaponry, or compete in the worldwide Daily and Weekly challenges. Mutate some new limbs and abilities as you go, and become the ultimate Throne hunter. Or the game might just hand you a screwdriver. Use simple weaponry like quintuple-barreled bazookas, super plasma cannons or exquisite cursed laser miniguns. All you need to do is take control of one of those mutants and shoot the things trying to kill you. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and weird mutants and terrifying monsters now roam the world' post-apocalyptic. ![]() All you need to do is The idea behind Vlambeer's Nuclear Throne is simple: it's a post-apocalyptic roguelike-like top-down shooter.
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